<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Math on Pablo Parguiña's Website</title><link>https://pabloparguina.net/tags/math/</link><description>Recent content in Math on Pablo Parguiña's Website</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Mon, 15 Jun 2026 12:16:07 +0200</lastBuildDate><atom:link href="https://pabloparguina.net/tags/math/index.xml" rel="self" type="application/rss+xml"/><item><title>The rules of Go for mathematicians</title><link>https://pabloparguina.net/blog/rules_of_go_for_mathematicians/</link><pubDate>Mon, 15 Jun 2026 12:16:07 +0200</pubDate><guid>https://pabloparguina.net/blog/rules_of_go_for_mathematicians/</guid><description>&lt;p&gt;A lot of people in the West are first exposed to Go with the Japanese ruleset. However, it&amp;rsquo;s a bit of a mess, with several patches, and worse, some books seem to try to hide the complexity. Go is a complex game as-is, but the rules don&amp;rsquo;t need to be, the complexity is an emergent property that makes it fun. If you are comfortable with first year undergrad math and want to know a well-defined set of rules, keep reading. We will be discussing the &lt;a href="https://tromp.github.io/go.html"&gt;Tromp-Taylor&lt;/a&gt; ruleset, which is perhaps the most elegant and short of them all. But don&amp;rsquo;t worry, Go with Tromp-Taylor &lt;em&gt;is&lt;/em&gt; Go, and in practice any ruleset yields the same result in almost every case. This is not a fringe thing to learn, it&amp;rsquo;s just the simplest.&lt;/p&gt;</description></item></channel></rss>